The Most Popular PC Games of Early 2000s

The 2000s were a time when pixelated worlds on our monitors felt like entire universes, and every game became an adventure we dove into headfirst. For new generations, these titles may seem as simplistic as slots at canadianbestcasino.ca or some browser releases. However, these games were part of our childhood and youth, teaching us how to dream, make friends, and even rebel a little. These ones are your perfect choice if you’re in a nostalgic mood. 

Neighbours from Hell (2003)

Neighbours from Hell was our ticket into mischief. Inspired by the absurd humour of TV prank shows, we became Woody, a cheeky troublemaker whose mission was to turn his grumpy neighbour’s life into a comedy nightmare.

Sneaking into the neighbour’s house to put soap on the floor or hide cockroaches in a cabinet — that was true artistry! Every successful prank was followed by canned laughter and the neighbour’s outraged screams, especially when he tripped and smashed his own furniture. The sound of falling vases and his muttered grumbling still lives in memory, always bringing a smile.

Commandos 2: Men of Courage (2002)

In Commandos 2: Men of Courage, we led a squad of elite soldiers on tense espionage missions. The game captivated us with its attention to detail — from the sound of guards’ footsteps to the richly detailed maps that looked like scenes from an old war film. The atmosphere made us feel as though we were at the heart of a secret mission, with each commando’s unique skills testing our patience and cunning.

Zuma Deluxe (2003)

Zuma Deluxe burst into our lives in 2003, instantly addictive from the first click. The simple yet brilliant mechanic — shooting coloured balls from a stone frog to create chains of three and stop them from reaching the hole — kept us on edge for hours.

It was everywhere: on home computers, in offices, and on pirated discs boasting “1000 games in one.” This casual game became a symbol of an era when the internet was still a luxury and games didn’t need powerful PCs. It was the perfect way to kill time after school or during a work break.

The Sims 2 (2004)

In The Sims 2, everyone could become an architect of other people’s destinies. We built houses, created families, and invented entire stories for our Sims. The game gave us incredible freedom, from choosing hairstyles to managing careers and relationships.

We watched in fascination as Sims argued over dirty dishes, fell in love at parties, or accidentally set the house on fire while making toast. The Sims 2 was a massive sandbox that let our imaginations come to life on the screen.

Grand Theft Auto: San Andreas (2004)

For kids of the 2000s, Grand Theft Auto: San Andreas was legendary. On old PCs or PlayStation 2 consoles, we roamed the open world of Los Santos as Carl “CJ” Johnson, completing missions or just causing chaos for fun. Every minute felt like an action movie.

Rockstar Games gave us a cultural phenomenon that we debated at school and in internet cafés. The soundtrack with hits from Dr. Dre and Nirvana, endless cheat codes, and those infamous train missions became part of our youth. Whether skydiving or racing BMX bikes, we felt a freedom that keeps pulling us back even today.

Nancy Drew Series (From 1998)

The Nancy Drew series, though simple, was a fascinating detective simulator we secretly dreamed about. Whether it was Secret of the Scarlet Hand or Curse of Blackmoor Manor, each game immersed us in eerie mysteries, guiding us through haunted mansions and dark secrets. Every puzzle solved made us feel like Sherlock Holmes himself.

Half-Life 2 (2004)

Valve’s masterpiece Half-Life 2 opened the doors to the eerie City 17, casting us as the silent hero Gordon Freeman. Armed with a crowbar or gravity gun, we fought the Combine and headcrabs in a sci-fi saga that felt larger than life.

Anyone who played remembers the chilling zombie screams in Ravenholm, adrenaline-fueled buggy chases across the wastelands, and the ingenious physics-based puzzles.

Harry Potter and the Philosopher’s Stone (2001)

Remember clutching the mouse as you guided Harry through Hogwarts, trying not to fall into yet another pit? The world was obsessed with the boy who lived, and this game was a portal into a universe we knew by heart. One moment you were casting Flipendo to push boxes, the next you were collecting Bertie Bott’s Every Flavour Beans or sneaking past Filch.

Clumsy as it sometimes was, the game captured the magic of the early 2000s and made us feel Hogwarts was just around the corner.

Stronghold Crusader (2002)

Becoming a medieval lord was a dream in Stronghold Crusader. We placed walls, fed peasants, and fought off waves of enemy archers. The clang of the blacksmith’s hammer, the chatter of the marketplace, and the epic music created a living medieval world.

We argued endlessly with friends about catapult placement or traps of boiling oil. And when our castle withstood a siege, hearing “Victory!” felt like standing atop the battlements ourselves.

Need for Speed: Most Wanted (2005)

Few things beat the thrill of Need for Speed: Most Wanted in 2005. With Disturbed and Avenged Sevenfold blasting, we raced through Rockport to reclaim our stolen BMW M3.

Dodging police spike strips, leaping over drawbridges, and cursing Razor after every loss — these moments defined the experience. The game’s stunning sunsets and deep car customization made it unforgettable.

Gothic (2001)

In Gothic, we played the Nameless Hero, thrown into a prison colony where survival was a struggle. Its gritty realism was captivating: orcs lurking in the woods, bandits demanding tribute, NPCs reacting like real people.

There were no helpful map markers or hand-holding. You learned by surviving. Rainy landscapes and ominous music made the atmosphere unforgettable.

Lineage II (2003)

In 2003, Lineage II gave us a world where every battle could make us legends. Choosing between being a proud elf mage or a fierce orc warrior, we ventured into Aden for castle sieges and clan wars.

The adrenaline of waiting for an archer’s volley or fleeing from a stronger enemy with loot in hand remains unmatched.

Heroes of Might and Magic V (2006)

Picking a faction — from Griffin Knights to Inferno Demons — we built castles and commanded armies of dragons, angels, and magical creatures. Long nights disappeared into turn-based strategy, planning each move like a high-stakes chess match infused with magic.

Call of Duty: Modern Warfare 2 (2009)

The world dove headfirst into Modern Warfare 2 in 2009. As part of Task Force 141, we scaled snowy peaks, ran through favela firefights, and felt the adrenaline of non-stop action.

Hans Zimmer’s soundtrack, Captain Price’s grit, and Ghost’s mystery made the campaign unforgettable. The shocking betrayal by Shepherd became a defining gaming moment of the decade.

Shrek 2: The Game (2004)

At the height of movie tie-in games, Shrek 2: The Game stood out with its charm and warmth. Guiding Shrek, Donkey, and Puss in Boots through fairy-tale quests, we relived the movie’s magic in playable form.

Switching between characters added replay value — and who didn’t try completing a level as Puss just to hear his witty lines?